Interactive

Zero Gravity Promotion Site



The Citywide Poets of InsideOut are part poets, part rock stars.

Well, okay, maybe not rock stars, but these students never cease to amaze me with their highly charged, pulsating and poetical political rhymes and rhythms.

When InsideOut released it's first ever anthology of their work - both in print and on a CD - I felt they needed a little rockstar action to introduce them.

The music is some old track I made a few years back. The site carried over the whole idea of weightlessness that I used in the design of the book cover. The zeros float randomly and all look the same, encouraging the user to click and explore.

View the site

Earth System Today



I was part of a design team involved on this textbook-companion CD-ROM. Earth Systems today is used in conjunction with a textbook from Brooks/Cole Thomson.

See slides of various activities in the CD-ROM.

Space Cat!



Space Cat is an interactive game I developed. Using the keyboard, control Space Cat as is skids down the hill, collecting the necessary items to escape the hostile planet!

Avoid the craters, grab the Vitamin C (it's good for you) and get out of there!

Play Space Cat!

Spin to Win!



I worked for an online interactive promotions company. One of the promotions I worked on was for Crunch N' Munch, creating this slot-machine like game that was used online.

Whether or not the game would win was determined by the backend that served up either a winning or losing scenario. This is a losing scenario.

Play Spin to Win!

Australia Photo Browser



Flickr wasn't here in 2000, so when the University of Michigan Men's Glee Club wanted a CD with all of the pictures from their recent trip, I had to create something myself.

Using Macromedia Director 7, I created a cross-platform CD-ROM that had a searchable database of pictures, the ability to save "favorite" photos, and an interface that grouped the pictures by location.

It was distributed to all the members of the club that went on the trip, ~50 units.

View screenshots from the CD-ROM.

Physics Simulations



Brooks/Cole Thomson Learning wanted some online interactive physics tutorials to complement their textbooks.

I worked as in the interface designer for these activities, working with a programmer who made them come to life. The interface was meant to resemble the 16-bit graphics of the Super Nintendo, in order to be more fun an approachable. All of the sprites were created using Photoshop as pixel-perfect drawings.

The activities were done in Macromedia Director 8. They don't appear to be working on my Macintosh but they still work under Windows XP if you have the Adobe Shockwave Player.

View the Activities
See sprite sheets of various activities.

Download a PDF of selected activities interface explanations as given to the programmer.

See the activities in action (View offsite at Brooks/Cole)

LivingText Scientific Animations

I created some animations for Thomson Brooks/Cole that illustrated various scientific processes. They're located in the animation section, since some of them are scripted and some are not.